Flash | Animations
161 days ago | forum.codecall.net
Since we can change the location of sprites by changing the x or y coordinates, animation is easy. All that we have to do is constantly change the x or y positions. To do this, we can use the ENTER_FRAME event. This event runs when we enter a frame. Once one frame ends, a new one begins and this event occurs again. Thus the method is called again. This allows for a method to animate a sprite.
Flash | Basic Flash
161 days ago | forum.codecall.net
In the toolbox there is a symbol that looks like a T this is for typing text on the stage.
Flash | Advanced Flash with Actionscripts
161 days ago | ilike2flash.com
In this tutorial you will learn how to use the button component in Actionscript 3.0.
Flash | Special Effects
161 days ago | forum.codecall.net
Earlier we looked at the text format object as a way of doing simple formatting. What if you need more control? This is where you can use CSS to get a lot more flexilibity over your formatting.
Flash | Interfaces
162 days ago | forum.codecall.net
An external CSS file allows you to store your style definitions outside of the code. This has a few benefits.
Flash | Advanced Flash with Actionscripts
162 days ago | ilike2flash.com
In this tutorial you will learn how to display the time in Actionscript 3.0.
Flash | Interfaces
163 days ago | forum.codecall.net
Using the Text Input control in the components make it really easy to get user input. However, let us look at how to define a class ourselves.
Flash | 3rd Parties
163 days ago | playerdiy.com
Here, I will introduce a way to customize a skinning web FLV player with full-screen capability and playlist with playerdiy.com . At present, this way is the easiest one, which only needs a few mouse clicks.
Flash | Buttons
164 days ago | forum.codecall.net
Learn how to make a button that has a better interface using Flash/Action Script
Flash | Basic Flash
164 days ago | forum.codecall.net
Both arrays and vectors are structures that provide fast 0(1) access to any item in the array. They are direct-access containers. If you are familiar with arrays in other languages they are a bit different in ActionScript.